Hi there! I'm Lolzireiz and I have been on the Roblox platform since early 2013. I got into Roblox development originally around 2016 but started to take things more seriously around 2019. I began working on my own smaller projects until I decided that I might work better with a team. I then founded Sentity Games to start creating some small games. The first big project that Sentity worked on was Future Redux. Since then we have made smaller projects.
I specialize in Roblox building and UI, and I am very good at modeling 3D assets, and level design. Some of my other interests include GFX design, terrain work, SFX mixing, and many other things. Something I am still working on is learning LUA.
Hello. I'm Quility. I'm a passionate developer and player on Roblox, with a journey dating back to late 2013. Embracing innovation and constantly seeking new challenges, I'm always open to exploring new ideas to expand my skills.
Hey, I am Calipso and I manage games content. I have been serving games since 2020 and have been Roblox user since 2015. I specialize in influencer marketing. My job is to connect influencers to games and manage them.
Hey, I'm Siablen but people usually call me Nima. I am a Roblox animator and use both moon animator and blender (mostly blender as it is MUCH easier to handle). I first joined Roblox in 2012 and have always been a fan of animations (I used to watch stick animations). I don't remember the specific details, but I may have started messing with moon animator around 2017-2019, but I started taking animating seriously from 2022. I would start by making small joke animations with moon animator before learning how to use blender to animate roblox rigs. I have worked on small projects with my friends but they got discontinued due to lack of motivation. Eventually, I met with Lolzireiz, the founder of Sentity Games, and I started animating for the group.
TL;DR: Joined in 2012, can use moon animator and blender, took animating seriously from 2022, work for Sentity Games.
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